Wednesday, February 16, 2011

setting up rough camera locations

I like to have a rough camera layout, that allows me to "cheat bad angles". They can be very different from my original storyboard. The reason behind this is, I only have one model for every character (for time reasons this was my best option). Unfortunately, this means they can have flaws when they move in certain positions.  For instance, the kid can't sit with his legs folded, because his glutes cave in.  A simple pillow or chair would hide this problem, but there's the scene where he's seen getting up to run. so I need to think of the best angle that will make sure no collapse can be seen.

Bad angle



Correct angle

I also, did some angle that I just thought would be cool looking:








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